


#XBOX 360 RC HELICOPTER SIMULATOR SERIES#
Moon Studios’ next project is an action-RPG that will be published by Private Division, though it’s also working on an Xbox Series X version of Will of the Wisps with support for 120fps.
#XBOX 360 RC HELICOPTER SIMULATOR CRACKED#
In a Reddit AMA, Ori lead designer Chris McEntee said the first two games “told the story that wanted to tell,” though they “left the door cracked open a bit for a potential continuation.” Latest: Ori and the Will of the Wisps (March 2020)ĭespite being Microsoft’s youngest franchise at five years old, Ori (alongside Forza Horizon) has been Xbox’s most celebrated IP this generation the console versions of Blind Forest and Will of the Wisps hold an 88 and 90 on Metacritic, respectively. The list doesn’t include series from newly acquired studios - Obsidian’s Pillars of Eternity, inXile’s Wasteland, etc.- since Microsoft had no part in the management of those franchises to date.)

release dates and are recorded as of August 2020. (This list measures the time between original, mainline releases only - if a spinoff or remake was released more recently it's noted with an asterisk (*). Today, however, we’re looking at the past and present output of Microsoft’s major video game franchises, tracking how long it’s been between original releases in the biggest Xbox series. With its bolstered portfolio of studios, the first-party future of Xbox still looks promising. First-party developers were in the spotlight, with big reveals from Obsidian and Playground in the forms of Avowed and Fable, respectively, and the first-ever Halo Infinite gameplay from 343 (which has now been delayed to 2021). The company recently showed off a selection of fruits from this labor during its Xbox Series X showcase. Head of Xbox Phil Spencer acknowledged as much in 2017, shortly before the company began announcing a series of major studio acquisitions, bringing the likes of Obsidian, Double Fine, and Ninja Theory, among others, under its Xbox Game Studios umbrella. Microsoft has long struggled with a perceived first-party problem.
